SIMULATION GAMES

LEAN MANAGEMENT GAME: FACTORY OF COMPLICATED EQUIPMENT® (FABRYKA SKOMPLIKOWANYCH URZĄDZEŃ®)

The game is primarily meant to prepare employees for the implementation of Lean Management. It can be used for both managerial and operational groups. It systematises a corporate implementation of Lean Management and its tools in a step-by-step manner, pointing […]

Number of players: 12–15 people
Duration time: 8–16 hours, depending on the scenario

(Polski) GRA KAIZEN – LEAN KOPARKA®

Sorry, this entry is only available in Polish.

Number of players: 4-15
Duration time: 4-8 hours

LEAN MANAGEMENT GAME: BATTERY OLYMPICS® (BATERIADA®)

The BATTERY OLYMPICS® game is an effective instrument that not only presents the tools of Lean Manufacturing, but also shows the mechanisms of their implementation. An important part of the game are lead times for individual products, which underline the […]

Number of players: 6–8 people + observers
Duration time: 3–8 hours, depending on the scenario

LEAN SERVICE GAME: TOP BLOCK®

Lean Service implementations in service processes result primarily in the reduction of errors and order/task lead times. Top Block is a game focused on order handling optimisation from the point of view of the departments such as Customer Service and […]

Number of players: 6 - 10 people
Duration time: 4–8 hours, depending on the scenario

LEAN SERVICE GAME: ARCHITECA® (ARCHITEKA®)

Lean Office implementations in service processes result primarily in the reduction of errors and order/task lead times. In the course of changes, the organisation transforms from a silo into a process structure which is based on cooperation between departments sharing […]

Number of players: 6 - 10 people
Duration time: 4–8 hours, depending on the scenario

SUPPLY CHAIN GAME: SUNNY SUPPLY CHAIN® (SŁONECZNY ŁAŃCUCH DOSTAW®)

A substantive preparation of the team for analysis and optimisation of the supply chain is quite a challenge. And if we care about the project’s success and want to juggle the interests of sales, planning, procurement and purchasing, customer service, […]

Number of players: 12–18 people
Duration time: 18–24 hours, depending on the scenario

LOGISTIC GAME: WAREHOUSE® (MAGAZYN®)

A smooth operation of the warehouse plays an important role in the process. Errors and delays that arise in the course of warehouse operation have a significant impact on lead times. Identification of wastage helps to develop solutions and standards […]

Number of players: 7-10 people
Duration time: 4–16 hours, depending on the scenario

SUPPLY CHAIN GAME: BEER GAME

The bullwhip effect is a concept related to the supply chain. It is understood as distortions in demand, which intensify as we move up the supply chain. This effect explains the fluctuations in sales (demand), production and supplies, and its […]

Number of players: 4 - 8 people + observers
Duration time: 2–3 hours, depending on the scenario

KANBAN GAME: BLOCK INC®

Kanban (pull system) is a tool to balance flows with Customer orders. Heijunka is a planning tool leading to the reduction in inventories. Both systems make it possible to optimise the inventory level and create a mechanism of continuous improvement […]

Number of players: 9–12 people + observers
Duration time: 4–16 hours, depending on the scenario

KANBAN GAME: SCHREIBEN®

Kanban (pull system) is a tool to balance flows with Customer orders. Heijunka is a planning tool leading to the reduction in inventories. The systems make it possible to optimise the inventory level and create a mechanism of continuous improvement […]

Number of players: 12 people + observers
Duration time: 4–16 hours, depending on the scenario

KAIZEN GAME: HORRENDOUS SUNS® (POTWORNE SŁONECZKA®)

Improvement is a never-ending process. Mechanisms of continuous improvement, as well as the principles of Visual Performance Management help to encourage the implementation as results are improved. The HORRENDOUS SUNS® game can be independently expanded by the introduction of a […]

Number of players: 4 -12 people + observers
Duration time: 3–8 hours, depending on the scenario

STANDARDISED WORK GAME: CATAPULTS (KATAPULTY)

  Variability of time and quality of task completion at workstations is a problem that must be solved with the involvement of employees. It is they who are able to monitor any factors influencing the variability of the process, and […]

Number of players: 4–12 people
Duration time: 4 hours

STANDARDISED WORK AND TWI GAME: IGEL®

Manual work requires great standardisation in order to obtain reproducible results in terms of time and quality. The IGEL®  game focuses primarily on the analysis of working methods and the structure of job descriptions based on the principles governing the […]

Number of players: 4 - 16 people
Duration time: 2 - 4 hours

STANDARDISED WORK AND TWI GAME: SWITCH®

Manual work requires great standardisation in order to obtain reproducible results in terms of time and quality. The SWITCH® game focuses primarily on the analysis of working methods and the structure of job descriptions based on the principles governing the structure of […]

Number of players: 4 - 16 people
Duration time: 2–4 hours

TPM GAME: RACE AGAINST TIME® (WYŚCIG Z CZASEM®)

Preparing the Productive Maintenance Service teams for the implementation of Total Productive Maintenance is difficult due to the complexity of the concept. Our game is a one time and one place tool that will teach players how to integrate the […]

Number of players: 4–7 people/board
Duration time: 4–8 hours, depending on the scenario

5S GAME: SPHERULES® (SFERULE®)

While implementing 5S, we need to explain to our employees how we want to conduct workshops and what goals we want to achieve. The SPHERULES® game allows for a step-by-step presentation of our idea while players are directed along more […]

Number of players: 4 - 25 people
Duration time: 1,5 - 4 hours- depending on the number of players

BOTTLENECK® GAME (WĄSKIE GARDŁA®)

Identification of bottlenecks and their impact on the throughput of the process is vital for any business. With our uncomplicated BOTTLENECK® game, 20 minutes will suffice to explain the bottleneck mechanism, and show the players how to identify and mitigate […]

Number of players: 5 - 18 people
Duration time: 15 - 45 min

(Polski) GRA PODBÓJ WSZECHŚWIATA DOSKONAŁOŚCI OPERACYJNEJ®

Sorry, this entry is only available in Polish.

Number of players: 100-600 osób
Duration time: 2 godziny + 2 godziny na podsumowanie wyników + podsumowanie gry (30 min)

(Polski) GRA NA ZAMÓWIENIE – DEDYKOWANA

Sorry, this entry is only available in Polish.

Number of players: Bez ograniczeń – zależy od potrzeb Klienta
Duration time: Zależy od przyjętego scenariusza gry