The six hat method was developed by Edward de Bono who described it in his book Six Thinking Hats. This method is used by a number of major corporations all over the world, such as IBM, Du Pont, NTT and many more.
The THINKING HATS game supports brainstorming, and is also a great tool for closing the pre-implementation training in order to diagnose players’ attitudes to change and work on the change.
The game can be used in the production, office and warehouse environment.Ask
Difficulty level: easy
Number of rounds: 1
Purpose: presentation of six different approaches to a single problem.
Players: players are divided into 6 teams, each “wearing” one hat. They identify their feelings in line with the specific character of their hat – these are written down on the flip-chart as positives and negatives.
Course of the game: in the game there are 6 imaginary hats, each in a different colour. Hats are “worn” by players, which means that each player is expected to assume a certain mindset that is assigned to the hat.
Number of players: 6 -18 people + observers
Duration time: 1 - 3 hours,depending on the scenario
- PPT presentation
- Consumables in electronic version
- Cross-department communication
- Cross-branch communication
- PLN 900 net – 18 hats kit + 3 launches + trainer instructions
PLN 2 900 net – 1-day workshop training: preparation for independent management of the game
- LeanQ Team also conducts open and closed training seminars which use the game (the purchase is not obligatory)