POTENTIAL AND RISK IDENTIFICATION GAME: THINKING HATS (MYŚLĄCE KAPELUSZE)

The six hat method was developed by Edward de Bono who described it in his book Six Thinking Hats. This method is used by a number of major corporations all over the world, such as IBM, Du Pont, NTT and many more.

The THINKING HATS game supports brainstorming, and is also a great tool for closing the pre-implementation training in order to diagnose players’ attitudes to change and work on the change.

The game can be used in the production, office and warehouse environment.

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Game description Game description

 

Difficulty level: easy

Number of rounds: 1

Purpose: presentation of six different approaches to a single problem.

Players: players are divided into 6 teams, each “wearing” one hat. They identify their feelings in line with the specific character of their hat – these are written down on the flip-chart as positives and negatives.

Course of the game: in the game there are 6 imaginary hats, each in a different colour. Hats are “worn” by players, which means that each player is expected to assume a certain mindset that is assigned to the hat.

Additional information Additional information

Number of players: 6 -18 people + observers
Duration time: 1 - 3 hours,depending on the scenario
Zawartość zestawu:

  • Equipment
  • Instructions
  • Forms
  • PPT presentation
  • Consumables in electronic version

Tools Tools

  • Cross-department communication
  • Cross-branch communication

Purchasing options Purchasing options

  • PLN 900 net – 18 hats kit + 3 launches + trainer instructions
    PLN 2 900 net – 1-day workshop training: preparation for independent management of the game
  • LeanQ Team also conducts open and closed training seminars which use the game (the purchase is not obligatory)